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HANGMAN is a game that enhances spelling and vocabulary. The program picks problems for you to solve from a diversified collection of data files. The vocabulary of words and phrases is extensive, keeping things from getting boring through repetition. You play against yourself, so at least you know the quality of the competition, although some players have been known to be surprised even then.
Disk No: 153 Disk Title: Hangman PC-SIG Version: S2.3 Program Title: Hangman by Norsoft Author Version: 5.15 Author Registration: $10.00 Special Requirements: None. HANGMAN is a game that enhances spelling and vocabulary. The program picks problems for you to solve from a diversified collection of data files, where the vocabulary of words and phrases is extensive keeping things from getting boring through repetition. You play against yourself, so at least you know the quality of the competition, although some players have been known to be surprised even then. PC-SIG 1030D East Duane Avenue Sunnyvale Ca. 94086 (408) 730-9291 (c) Copyright 1989 PC-SIG, Inc.
╔═════════════════════════════════════════════════════════════════════════╗ ║ <<<< Disk #153 HANGMAN >>>> ║ ╠═════════════════════════════════════════════════════════════════════════╣ ║ ║ ║ To start using the program, type: COPY README.TOO PRN (press enter) ║ ║ ║ ╚═════════════════════════════════════════════════════════════════════════╝ (C) Copyright 1990, PC-SIG Inc.
INSTRUCTIONS FOR "HANGMAN" ------------ --- --------- SYSTEM REQUIREMENTS HANGMAN requires a 128K or larger IBM Personal Computer with one disk drive and an 80-column display. STARTING THE GAME To begin playing the game, place your backup copy of HANGMAN into Drive A, then type HANGMAN to start the game. The first message you will see on your screen describes how you can make a voluntary contribution to the author of the HANGMAN game. If you have purchased this game directly from Norland Software or if you have already made a contribution to the author, please disregard this message. Now, press any key to begin the game. HOW TO USE THE MAIN MENU The main menu actually consists of two menus: an 'Options Menu' and a 'Games Menu.' As soon as these menus are displayed on your screen you can begin selecting the options you desire by pressing the letter which is shown in parentheses next to the option. THE COMPUTER WILL NOT PROMPT YOU FOR YOUR RESPONSE. Options Menu The menu on the bottom half of the screen lists various options for controlling musical sounds and the difficulty of the HANGMAN game: (L) Level of Play - Amateur (O) Orchestra is On Duty (S) Sounds are Ready (T) Time is Unimportant Press "L" to switch from Amateur to Expert or from Expert to Amateur. Press "O" to turn the music on or off. Press "S" to turn other beeps and clicks on or off. Press "T" to turn the internal timer on or off. With the timer on ("Time is Running Out") you are only allowed a short period of time to guess the hidden word or phrase. The amount of time allowed is constantly adjusted to match your skill at playing the game. If you have not played HANGMAN before you should be sure to play at the "Amateur" skill level with the timer off ("Time is Unimportant"). In this mode the HANGMAN game will provide you with additional playing instructions at the beginning of each game. Games Menu The menu on the top half of the screen lists the various HANGMAN games available to you: (A) Basic Hangman (B) Educational Hangman (C) Literate Hangman (D) Personalized Hangman (E) General Instructions To begin playing any of these games, press the letter which is shown in parentheses next to the name of the game. If you have not played HANGMAN before, you should start by selecting the "General Instructions." PLAYING THE GAME Once you have selected one of the HANGMAN games the computer will set up the scaffolding for the Hangman and will display a blank line for the hidden word or phrase. As soon as this blank line is displayed you can begin guessing the letters in the word or phrase: Simply press the letter corresponding to your guess. THE COMPUTER WILL NOT PROMPT YOU FOR YOUR RESPONSE. Note that the following function keys (located on the left-hand side of your keyboard) are active at all times during the game: Press "F1" to select a new word or phrase. Press "F2" to display the hidden word or phrase. Press "F10" to exit to the main menu. NOTE: HANGMAN uses files on the HANGMAN disk throughout the game. DO NOT remove the HANGMAN disk or open the door to the disk drive at any time while playing HANGMAN. On some computers the HANGMAN screens are difficult to read. If you encounter this problem, press 'M' at the Main Menu to switch to a monochrome display. If this procedure corrects the problem, press 'Ctrl-S' at the Main Menu to store monochrome as your display type. NOTICE Users may copy HANGMAN and distribute it for trial use by others on a private, non-commercial basis. The following conditions apply: 1. The programs and data files are not modified in any way. 2. Programs and data files are not distributed separately. 3. No fee is charged for copying or distribution. If you have any questions, suggestions or criticisms, send your comments to NORLAND SOFTWARE. Eric N. Miller - Norland Software P. O. Box 84499 Los Angeles, CA 90073-4499 SLEUTH is an interactive murder mystery. As a game of SLEUTH begins, a murder has just been committed. It is your job to explore the house (which is displayed on the screen), to question the houseguests for their alibis, and to locate both the murder weapon and the scene of the murder. The challenge of SLEUTH is to solve the crime, gather all of the suspects together, and accuse the guilty party before the killer gets suspicious of your investigation and eliminates you from the game. Each game of SLEUTH is different from the last, so you must always explore the house fully before you can solve the murder. Also, to make things more interesting, you can choose a 'Personalized' option which allows you to populate the house with your friends and acquaintances. Price: $15. HANGMAN for the SUPERINTELLIGENT. The traditional Hangman game with a few twists. This game provides four levels of play: 1) Basic Hangman provides you with a secret word which you must guess by selecting letters of the alphabet. Your only clue is that you know in advance how many letters are in the word. 2) Educational Hangman. In this variation of Hangman you no longer know the number of letters in the word. Your only clue is a brief definition of the word which is displayed on the screen. Ideal for building your vocabulary. 3) Literate Hangman is stocked with famous sayings and quotations from throughout the ages. Your only clue is the author of the phrase. 4) Personalized Hangman. If you are playing Hangman with two or more players you can select your own words and phrases to try to stump your friends. HANGMAN for the SUPERINTELLIGENT is stocked with over 1000 words and phrases selected to provide a challenge for accomplished players. This game is definitely not for children. Price: $15. FOREIGN LANGUAGE HANGMAN. This version of HANGMAN allows you to practice your knowledge of a foreign language. Words and phrases can be presented either in English or in foreign translation (with clues provided in the opposite language). Currently available with Spanish and French vocabularies. Be sure to specify the language desired when ordering. Price: $15. CUSTOMIZED HANGMAN. You can create your own customized version of HANGMAN by using this utility program which allows you to enter your own words or phrases for use by the HANGMAN program. Please specify whether you need the utility program for English Language Hangman (HANGMAN for the SUPERINTELLIGENT; BASIC HANGMAN) or the utility program for Foreign Language Hangman (FRENCH HANGMAN; SPANISH HANGMAN). Price: $15. SYSTEM REQUIREMENTS FOR ALL GAMES: 80-column display, one disk drive, 128K of memory.
Volume in drive A has no label Directory of A:\ HANGMAN0 EXE 42234 5-11-88 5:26p HANGBAS1 WRD 12544 11-26-83 11:51a HANGED1 WRD 28928 11-26-83 12:02p HANGADV1 WRD 19456 11-26-83 12:03p HANGCMT REF 222 9-23-83 4:12p HANGMAN REF 40 9-24-83 2:52p HANGMUSE MSC 4864 8-26-83 2:33p HANGMAN BAT 21 7-21-86 3:36p PLUG 1099 2-23-89 2:20p HANGMAN CNF 128 5-11-88 5:27p README 1230 8-01-88 11:06p HANGMAN DOC 8020 2-23-89 2:54p README TOO 345 2-05-89 10:38p GO BAT 38 10-19-87 3:56p GO TXT 575 1-01-80 3:11a FILE0153 TXT 1555 7-09-90 7:24p 16 file(s) 121299 bytes 33792 bytes free