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A simple system for maintaining bank account records for the home that provides the functions you need to keep your bank-related information accurate and up-to-date. Track up to 10 bank accounts with 1000 entries, or transactions. Maintain ledger accounts, draw instant balances, bank statement reconciliations and flexible search and sort options. Convenient to use, this checkbook manager provides thorough recordkeeping for today's harried householder.
CHEKLIST SYSTEM DEMONSTRATION EXERCISE Fred Lee May, 1985 CHEKLIST is an IBM PC program dedicated to the maintenance of bank account records. It is designed to be simple and convenient to use and to provide all functions that one might need with such records. The CHEKLIST disk actually has two programs. The CHEKLINE program presents all entries in the form of a list. The CHEKLIST program works the same way, but offers a choice of having the entries shown on a list or showing them one at a time on a form that looks like a bank check. The CHEKLINE program requires 256K of RAM memory. No color graphics adaptor is needed. The CHEKLIST program uses the same amount of memory but requires a color graphics adaptor because it uses several text screens. If you have a color graphics adaptor, you should use CHEKLIST. FEATURES: * Up to 1000 check or other entries * Up to 10 bank accounts * Up to 22 special tags (ledger accounts) * Many data-entry conveniences * Search on any item, like check number, amount, payee, tag, date, etc. * Easy bank statement reconciliation * Instant balances * Move, delete, store on disk, and print-out modes. * No disk reading or writing except at start and end. MODES: L (list edit) Edit the list of entries (Main mode) E (edit) Edit on check forms (CHEKLIST program only) T (totals) Calculate balances (main, bank reconciled, tags) F (find) Find any entry using search word or number G (go to) Go to any entry using search word or number R (reconcile) Reconcile entries with bank statement C (continuous)Scroll entry list up or down automatically M (move) Move an entry to a new location on list D (delete) Delete an entry A (assign) Assign tags to ledger account categories S (store) Store entries on disk P (print) Print entries on printer N (new) Set up (new files, new year, etc.) X (excape) Go back to DOS FUNCTION KEYS: F1 = Stop F2 = Up F4 = Next F6 = Same F8 = Mode F10 = Down What is presented here ia a short demonstration exercise which shows some of the things that can be done with the principal modes of these programs. This demo will not make the operation completely clear. The operating instruction booklet (CHEKLIST.DOC) is designed to do that. Meanwhile, please follow the instructions below. If this disk was distributed in a locked condition, access of all entry lines after 39 have been protected. It is best not to stray into the protected area because the actions of the program there can be confusing. Instructions for unlocking the remaining lines are available from the author. * Put the CHEKLIST diskette into drive A. (These programs and their data files are memory-resident. If your operating system extends beyond 70000 bytes or you have loaded utilities or autoexec files which might compete for memory space with these programs, you may want to copy the program you plan to use (CHEKLINE or CHEKLIST) and the three CHEKDATA files onto a "system" diskette with just a barebones DOS on it and then power up or reset with that diskette in drive A.) * If you have a color graphics adaptor, enter CHEKLIST. If not, enter CHEKLINE. * If you entered CHEKLIST, you should now see a form that looks like a check. This is the E screen. We will return to it later. Push the keys [F8] [L]. * You should now see a list of 21 entries in a sample check record. This is the L screen. The + signs should appear brighter than other things. If not, adjust brightness and contrast controls of the terminal. * Push [F10] and [F2] a few times to see how the cursor moves up and down. Also try the up and down arrow keys. * Push RETURN (<--') a few times to see how the cursor goes from item to item. Try the arrow keys, <-- and --> . * Use [F10] and [F2] to move the cursor to the first empty entry line. * Push [F8] [L] (or [E] if you are in the E screen) so that the L (or E) on the bottom line stops blinking. (Write-protect is on when the letter is blinking.) The following instructions show you how to enter items. If you make a mistake use DELETE or BACKSPACE (<--). * Use RETURN to put the cursor on the date column. * Enter a date like 0305. Push [F4] and [F6] to see what they do to the date. When satisfied with the date, push RETURN to store it in memory and advance to the NO item. * The NO column is for check numbers or other codes. If there is a number in the line above, see what [F4] and [F6] do here. After you have put a number there, push + and - and see what happens. Push RETURN to store and advance. * Type what you like in the TO/FROM space. RETURN when done. * To enter an amount, type the number of cents (example: 1200 for $12.00). If the entry is a deposit, there must be a + before the number. Use the + and - keys to add or delete this + sign. (If no + sign is entered, the number is assumed to be negative, although the - sign is not shown.) Note that DEL erases the entire amount. Push RETURN when done. * In the TAGS column you can enter one or more tags. (A tag is a letter between E and Z.) You can even assign a fraction of the AMOUNT to a tag. With the tags you can instantly get the total of all items with a particular tag or you can quickly find all items with the same tag. The tag feature saves hours of work at tax time. Push RETURN when done. * The MEMO column can be used as desired. Next you will try some of the other modes. * Push [F8] [C] to scan through the checks automatically. To change direction, push [F2] or [F10]. Push the up and down arrow keys. Push  to slow down. Push higher numbers to slow down even more. Let the scan go all the way to entry 0. * Push [F8] [G] to get the GO TO mode. Push [F4] to "go to" the next empty entry line again. * Push [F8] [T] to get the TOTALS mode. Push [A] to get the current balance. (This number should match the "balance" on the second-the-last line). Push [B] to get the balance of all bank- reconciled checks. (That balance should match the latest bank statement). Push [C] to re-set the current balance in case it is incorrect. Push [R] to get the total of all entries with the tag R (it will be negative). * Push [F8] [F] to get the FIND mode. With the RETURN key put the cursor in the TO/FROM column. Type SCR to find all checks written to Mr. Scroodge. Push [F2] Push [F6] or [F2] again to find other Scroodge checks. Start the searches again with the up and down arrow keys. Push [DEL] when finished Similar searches can be done on any item, including entry number, date, year, reconcile character, and tag. If you are using the CHEKLIST program, you should now go to the E edit mode (push [F8] [E]) and repeat the entire procedure again beginning at the fourth instruction ("Push [F10] and [F2] a few times ..... "). That will show you how the program works with the E screen. That concludes the demonstration. A complete description of what all of the keys and modes do can be found in the instruction document (CHEKLIST.DOC) This document also includes additional tricks and rules and much other vital information. Push [F8] [X] [X] to return to DOS. .pa
DISTRIBUTION NOTICE These programs, CHEKLIST and CHEKLINE, are distributed as user- supported software. Users may make unmodified copies for others. Commercial sale without written permission from Fred Lee is prohibited. Users groups and non-commercial organizations may impose their customary fees for copying and mailing. Reproduction of the printed material is prohibited. DISCLAIMER The author or suppliers of these programs will in no way be liable for any damages such as lost profits, lost savings or other incidental or consequential damages arising from the use of or inability to use these programs, even if the author or supplier has been advised of the possibility of such damages, or for any claim by any other party. NOTICE For evaluation, these programs are supplied with a capacity of forty entry lines and a sample check record which may be changed, added to, or erased. It is best not to stray into the protected area beyond line 39 until the files are unlocked. Instructions for unlocking the remaining 960 lines can be obtained from the author. CHEKLIST SYSTEM (c) Fred Lee version 1.50 August, 1987 CHEKLIST is an IBM PC/XT/AT program dedicated to the maintenance of bank account records. It is designed to be simple and convenient to use and to provide all functions that one might need with such records. The CHEKLIST disk actually has two programs. The CHEKLINE program presents all entries in the form of a list. The CHEKLIST program works the same way, but offers a choice of having the entries shown on a list or showing them one at a time on a form that looks like a bank check. The CHEKLINE program requires 256K of RAM memory. No color graphics adapter is needed. The CHEKLIST program uses the same amount of memory but requires a color graphics adapter because it uses several text screens. If you have a color graphics adapter, you should use CHEKLIST. (If you do use CHEKLIST, it is important that you keep at least one copy of CHEKLINE because it is the only program that can unlock the data files.) Because most operations are the same in both programs, this description applies to both. Where a statement applies only to the list mode of operation, that is clearly stated. FEATURES: * Up to 1000 check or other entries * Up to 10 bank accounts * Up to 22 special tags (ledger accounts) * Many data-entry conveniences * Search on any item, like check number, amount, payee, tag, date, etc. * Easy bank statement reconciliation * Instant balances * Move, delete, store on disk, and print-out modes. * No disk reading or writing except at start and end. * File security available on request MODES: L (list edit) Edit the list of entries (Main mode) E (edit) Edit on check forms (CHEKLIST program only) T (totals) Calculate balances (main, bank reconciled, tags) F (find) Find any entry using search word or number G (go to) Go to any entry using search word or number R (reconcile) Reconcile entries with bank statement C (continuous)Scroll entry list up or down automatically M (move) Move an entry to a new location on list D (delete) Delete an entry A (assign) Assign tags to ledger account categories S (store) Store entries on disk P (print) Print entries on printer N (new) Set up (new files, new year, etc.) X (excape) Go back to DOS SOME DEFINITIONS When this document refers to an "entry", it will mean all of the information entered for one transaction (check or deposit). Each entry is given an entry number (0 to 1699) which always appears on the display with the entry. In the list mode, an entry is also referred to as a "line". When the "record" is mentioned, it means the entire batch of entries currently on file. (Some call it the "check register.) "Going to" or "moving to" an entry means getting it on the screen and, in case of the list mode of operation, putting the cursor on it. An "item" is one of the parts of an entry. Items are entry number, check number, date, type, amount, payee, payor, memo, etc. The RETURN key is the CARRIAGE RETURN key. A "tag" provides a very simple way to do what is sometimes called double-entry accounting or the keeping of ledger accounts. Putting tags on entries allows you to instantly get a total of all entries that have the same tag (that saves hours of work at tax time). Or you can have the machine find all entries with the same tag. A tag is merely a letter that you assign to a particular category of entries (household expenses, for example). An entry can have from none to eight tags. You can even assign a fraction of the amount of the entry to a tag. OPERATING INSTRUCTIONS The instructions in this section present the basic operating rules. All of these are described in greater detail in later sections where a number of other topics are also covered that need to be read only by those who are really serious about using these programs. WHAT THE KEYS DO FUNCTION KEYS function keys / \ ------ ------ * UP - Move up in entry record | STOP | UP | ------ ------ * NEXT - Print NEXT check number or day / | | NEXT | find next empty line ------ * SAME - Print SAME item as previous entry/ | | SAME | find same searchword elsewhere ------ * MODE - Push to select a new MODE | | MODE | Then push letter of new mode. ------ * DOWN - Move down in entry record | | DOWN | ------ ------ * STOP - Stop calculation, search / Show help screen OTHER KEYS ------ * + - Deposit / Increment check number,year | + | ------ * - - Cancel + / Decrement check number,year | - | ------ * RETURN- Stores item / Moves cursor to next item | <--' | ------ * DEL - Delete (see mode explanations) | Del | ------ * BACK - Backspace is same as delete | <--- | ------ More about keys: * Keys behave differently in different modes * Some keys do nothing in some modes * When MODE is pushed, a ? appears on the bottom line. That means "push the letter of the mode you want". In CHEKLINE, the key causes the most used modes to be shown on a prompt line. A second push shows the rest. * Horizontal arrow keys on numeric key pad move the cursor. * Vertical arrow keys same as UP and DOWN keys (F2, F10) * PgUp and PgDn move the L-screen up or down by 20 lines. THE MODES To enter a particular mode, push MODE (F8) and then the letter of the mode. When you push MODE, a ? appears on the last line. When you push the letter of the new mode, the mode appears there. In CHEKLINE, a prompt line shows the available modes. L (LIST) EDIT MODE (Available in both programs) * List of entries is displayed * Current balance is shown one line before the last line * UP and DOWN keys move cursor to select line for editing * On first entering, write and delete are locked out, L blinks. * To unlock, push MODE and L again. (This protects your sanity). * The items may be edited as follows: DATE -Enter as for example 02:03 ( 2: 3 is also OK) -Pushing + and - increments and decrements year -SAME, and NEXT keys speed up entry NO -May be used for check number -Putting D or DEP for deposit makes entry positive (+) -Write AAA0 for first entry of first account, AAA1 for first entry of second account, etc. -Delete erases only at cursor location. -NEXT, SAME, + , and - keys can speed up entry TO/FR-Enter whatever is meaningful AMT -Enter amount as number of cents (no decimal point) -Delete erases entire amount except sign -Minus signs for checks (debits) are not shown -Deposits must have + sign -Use + and - keys to change signs -Entering D in NO or TAGS items makes amount + -Cannot leave entries in middle of a bank account with no amount or 0 amount -First entry in an account should be initial balance TAGS -Enter any tags here (see definition of tags above) -As many as 8 tags can be entered. -To assign a percentage of the amount to a tag, precede the tag letter with a percentage. e.g: 25G -Putting D if entry is deposit makes entry positive (+) MEMO -Use is optional REC -Box in lower right corner is for reconciling with bank statement E (EDIT) MODE (Only available in CHEKLIST program) * Check-form is displayed * Current balance is in the "balance" box * RETURN moves cursor and stores items in memory * UP and DOWN keys bring previous and next entry to screen * On first entering, write and delete are locked out, E blinks. * To unlock, push MODE and E again. * All other things are the same as L mode (see above). T (TOTALS) MODE * Push space bar (or A) to calculate balance from start of bank account to entry on E screen or cursor on L screen. * Push B to get balance of only entries reconciled with bank statements (this should match last bank statement balance). * Push C to calculate the current balance. (Must be done after deleting an item or if you want to be sure it is correct.) * Push a letter E to Z to get balance of all entries with that tag-letter in the TYPE column. F (FIND) MODE * Shows entries that match search word (or number). * Use RETURN to move cursor to item to use in search - any item. * Type a search word or number (letters are automatically caps). * Don't worry about covering other writing. * If searching for amount, use exact number but ignore sign. * If searching for anything else, best use smallest possible piece of thing to be found. * Delete cancels search word, restores original display. * UP and DOWN keys set direction of search. Can step up or down only if no search word is entered. * UP or DOWN keys start search in up or down direction. * SAME key starts same search again - in direction of arrow.. * If match is found, entry is shown temporarily on screen. * Then either delete to restore display or push SAME to search more. * Delete when finished searching to restore original display. * Must delete before entering another search word or number. * To view "next" empty entry line, push NEXT key. * To actually move to another entry permanently, must use G mode. G (GO TO) MODE * The same as F mode, except original place in record is lost. * Machine goes to matching entry if SAME key is pushed. * Machine goes to next empty entry line if NEXT key is pushed. * Going to a new location is fastest using the entry number. C (CONTINUOUS) MODE * Scans entries continuously in direction set by UP and DOWN keys. * Set speed with number keys. 0 is fastest, 9 is slowest. * Change speed and direction while scanning. * Push SPACE BAR to hold scan or continue scanning. R (RECONCILE) MODE * For each transaction on last bank statement, find entry in record. * Cursor is in Reconcile box (or R column in list mode). Stays there until RETURN is pushed and nothing has been typed. * If entry appears on bank statement, type something in box - preferably something that identifies month of statement. * RETURN stores the mark in memory and brings next entry to display. * If nothing is typed in box, use DOWN key to get next entry. * Other items can be edited in this mode. * If a transaction is on bank statement but not in your record, must make a new entry or balances will not match. * The SAME key can speed up entry - for most entries, SAME RETURN is all you need to push.. M (MOVE) MODE * Assigns new entry number to an entry. * Move to the entry that is to be moved. * With cursor on entry number, type new number. * Push MODE to escape without moving. * Push RETURN to move entry to new location and adjust all others. * Cannot move to location that leaves empty line unless AAA is in NO item. D (DELETE) MODE * Deletes an entry. * Move to the entry to be deleted. * Start D mode. * After warning message, push D or RETURN to delete, MODE to escape. * After deleting, re-calculate current balance with T mode. P (PRINT) MODE * Prepare printer. * To message MB, respond with M, B, or O * M includes all Memos in the printout. * O includes Only balances in place of memos. * B includes Both. If there is a memo, it is printed. If there is no memo, the balance is printed. * Printing starts when M,O, or B is pushed. * Push MODE to escape without printing. S (STORE) MODE * Use before turnoff to store edited record on disk and to make backup disks. * Check disk drive in lower right corner. Push RETURN if OK, or change it by entering another. * Warning message then appears. * Push S or RETURN to store, MODE to escape without storing. A (ASSIGN TAGS) MODE * Used to assign letters that constitute tags (for display only) * Screen shows first letter (E) and any previous assignment. * The assignment may be edited. * Use UP and DOWN keys to get to other letters (E to Z). * Assignments can be seen by using this mode or (after an S mode and restarting the program) on the A-screen of the CHEKLIST program. N (NEW FILES) MODE * Use to clear memory, make new files for new year, change current year, or turn off current balance. * Can clear upper memory for entries 1000 to 1699. * Just follow directions * To repair damaged E-screen, go to N mode and return. X (ESCAPE) MODE * Quits current program and returns to DOS. * Don't forget to save first if anything was changed. * After warning message, push X or RETURN to quit, MODE to escape. STARTING FROM FLOPPY * Put diskette into drive A, enter CHEKLINE or CHEKLIST * Drive will be shown. If it is A, push RETURN. If not, enter A. * (You may enter P to start with empty record. Best to do that after clearing or restarting computer to have clean memory. or use N mode to clear.) Note: This ends the simple, concise description. You should be able to operate with this knowledge and a little experimenting. What follows is detailed explanations of everything else you might want to know. At the end, you will find a picture of the E-screen for those who have to use the CHEKLINE program. MEMORY AND FILES When the CHEKLINE or CHEKLIST program is loaded, a 64,000-byte section of RAM is set aside for the data records. When the program asks you to read the disk, the records are transferred from the disk to that section. The two programs can both use the same records. All 1000 entries can be stored in this segment at the same time. There is no writing or reading from disks during normal operation. When the STORE mode is used to store the records on disk, the data segment is stored on the disk as file CHEKDATA.1ST. Next time one of the programs is started, the data file is read from disk back into the data segment in RAM. It is suggested that one record of 1000 entries be used for the transactions of exactly one year. (See STARTING A NEW RECORD). The programs also require that the three short disk files, CHEKDATA.BAL, CHEKDATA.SCU, AND CHEKDATA.SCD, be on the same disk that the main data file, CHEKDATA.1ST, is on. These files are also read when a program starts up. WHICH DISK TO USE A single diskette can hold both programs (CHEKLINE.EXE and CHEKLIST.EXE), the demonstration exercise (CHEKDEMO.DOC), these operating instructions (CHEKLIST.DOC), all records for up to 1000 entries (CHEKDATA.1ST), and three very small files (CHEKDATA.BAL, CHEKDATA.SCU, and CHEKDATA.SCD). Such a disk should last the average family for one year. To operate from the diskette, you need only insert it and enter the name of the program you want to use in response to the DOS prompt for the drive you are using. Enter this same drive when the program asks you which drive to use. Reading the records from disk and storing them again before you turn off the computer will then be done with this diskette. You should back up the record files on a second diskette. One way to do that is to remove the main diskette and put the backup diskette in its place. Then start the STORE mode again. If you prefer to operate from hard disk, copy either program (CHEKLINE.EXE or CHEKLIST.EXE) to the hard disk. Install the data files as described in STARTING A NEW RECORD below. You should back up the record files by inserting a backup floppy, changing the current drive to that of the floppy, and using the STORE mode. (Even if you use CHEKLIST, you should not discard the CHEKLINE program. It is the only one of the two that can unlock locked data files.) These programs and their data file are memory-resident. If they do not work properly, they might be competing for memory space with something else in your memory. The conflict might be due to a number of things. You might have augmented your DOS to such an extent that it extends more than 70600 bytes into the memory space. At start-up you might automatically load (with AUTOEXEC.BAT) utilities that require memory space or you might have loaded one after start-up. Or such a utility might fix the screen colors so that these programs cannot make text bright where they have to. In these cases, you may want to copy the CHEKDATA files and CHEKLIST or CHEKLINE to a diskette with only the basic DOS files on it. Starting or resetting the computer with this "system" diskette in drive A will then put only the simple DOS system in along with the bank account program. STARTING FROM FLOPPY DISK If you are using CHEKLIST on a floppy disk, insert the disk in drive A and enter either CHEKLINE or CHEKLIST in response to the DOS prompt >A, depending on which program you want. The program will load and will then want to read the previously recorded check records from the disk. The screen will ask whether the current drive is all right or whether you want to select a new one. (You can bypass the reading from disk by entering P for pass. In that case, be sure that the memory segments that the program will use for storing your records are empty. If you have just turned the machine on, they should be. Otherwise you can use the N mode (activity #2) to clear. Also, bypassing the disk destroys the unlocking that allows access to all 1000 entry lines. Using P is not recommended for the average user.) Under normal conditions, you will want to load the check records from disk. In that case, push RETURN if the drive is correct, (you will probably use drive A), or enter a new drive. (Example: A [RETURN]) The machine then reads the disk and puts the latest entry on the screen in the E edit mode. If you copy the key files onto a "system" disk that has been formatted with the /S option and also add an AUTOEXEC.BAT file, then the program will start automatically when you power up or reset (by pushing Ctrl, Alt, and Del together) the computer. If there is not enough room for all the files on a system disk, you need not copy the program that you are not using (CHEKLIST or CHEKLINE) or the instruction file (CHEKLIST.DOC). You should have one of the .EXE files and all four CHEKDATA files on your operating disk. But it is possible to operate with the EXE file on one disk and the CHEKDATA files on another. STARTING FROM HARD DISK If you have copied CHEKLINE.EXE or CHEKLIST.EXE to the hard disk, also copy the four CHEKDATA files (.1ST, .BAL, .SCU, and .SCD). To run a program, enter CHEKLINE or CHEKLIST in response to the DOS prompt <C. When the time comes to store, store onto the hard disk and, for backup, on a floppy disk. Reading from disk and storing are faster when the hard disk is used. IMPORTANT NOTE: These programs cannot work from sub-directories. Please store them and their data files in the ROOT DIRECTORY of the hard disk. THE SCREENS If you use the CHEKLIST program, the first screen after the title screen is the E-screen with the check form. Above the form is a small help-screen with useful information. The left-hand column lists how the various function keys are labeled. The next column lists some special codes that can be put into the NO: blank on the check form. The MODES column shows the various modes that are available and the letters that you type to start them. The right-hand column shows the kinds of balances (totals) you can get and the letters that you type to get them. You can refer to this help-screen when you are using the L-screen by just changing to the E mode and then returning to L. In the bottom left corner of the E-screen, helpful messages will appear during operation. These are either error messages or clues as to what you should do next. These messages blink. In the middle of the same line is the word MODE: The letter displayed there shows what mode the machine is in. A ? means that you must select the mode by typing a mode letter. The adjacent arrow shows in which direction scrolling or searching will be done. Other special messages will appear at the right end of this line during operation. The word WORKING appears there when the machine is busy. In the CHEKLIST program the L-screen appears when the L (list) edit mode is entered. In the CHEKLINE program this screen is the only screen. The L-screen shows a 21-line window of the 1000 possible entry lines. The window can be moved up or down. The same messages that appear on the bottom of the E-screen appear on the last line of this screen (see E-screen above). In the CHEKLINE program, the second line from the top displays either the functions of the main function keys or a list of the available modes. The most often used modes appear when the MODE key is pushed. The remaining modes appear if the MODE key is pushed a second time. In CHEKLIST, only the function keys are shown on this line because the modes can be called up with F1. The current balance is shown in the "balance" block on the E screen and on the second the last line on the L screen. This balance must be set after the first entries have been made in a new record. It must also be reset after deleting an entry with the D mode. After being set, the balance should stay correct as you make entries. (If you goof when entering an amount, it is possible to upset it.) there is any doubt that it is correct, it can be easily reset. To set the balance, start the T (Totals) mode and push C (for current balance). Do that once in a while. If you should keep more than one account on one disk, the current balance would have to be re-calculated whenever you switch accounts. If you forget, you could get into trouble. It might be better, in that case, to turn off the current balance and use the T mode (pushing A) whenever you want to check the balance. The current balance feature can be turned off in the N mode. In the CHEKLIST program there is also an help screen that shows any tag assignments that you make and the modes that are available. To see this screen, just push the F1 function key. When you are finished, push the space bar to return to normal operation. KEY FUNCTIONS Function Key F1: In CHEKLINE, this key is used to stop a search or a calculation in progress (after stopping search in F or G mode, push DEL). In CHEKLIST it again stops a search or calculation and it also presents the help screen. The help screen can be called at any time. Function Key F2 or up arrow key: These are the UP keys. In most modes, they step the cursor or the display up to the next entry in the direction of the top of the list. In some modes they change the direction of searching or scrolling. In the FIND mode, they can start searching in the up direction. Function Key F4: This is the NEXT key. In the EDIT modes, it works on check numbers and dates. If the cursor is in the check-number (NO) column, it causes the machine to look up the check number of the previous entry and enter the next higher number. If the cursor is in the date column, it prints the next higher day number (even if that is 32). In the FIND mode, it finds the "next" empty entry line. Function Key F6: This is the SAME key. In the EDIT modes, it puts into the item where the cursor is the same information that is entered into that item in the previous entry . That works on check numbers, dates, and the reconcile mark. In the FIND mode, it starts the search in the direction of the arrow at the bottom of the screen. Function Key F8: This is the MODE key. Pushing it terminates the current mode and puts a ? where the mode is shown. You must then select another mode. In other words, to select a mode, push F8 and the mode letter. In CHEKLINE, a prompt line shows some available modes. Pushing MODE again shows the rest. Function Key F10 or down arrow key: These are the DOWN keys. In most modes, they step the cursor or the display down to the next entry in the direction of the bottom of the list. In some modes they change the direction of searching or scrolling. In the FIND mode, they start searching in the down direction. Note: It would be a good idea to use a template for the function keys. RETURN Key: In the EDIT modes, this key enters an item into the memory if it has been newly typed, deleted, or edited. It also steps the cursor to the next item. If an item has not been changed, the key only steps the cursor along. The cursor will continually cycle through the items in an entry. However, there are certain items to which the cursor steps only in certain modes. In the MOVE, DELETE, STORE, and PRINT modes, the key starts the action of the mode. DELETE and BACKSPACE Keys: These keys act the same. In the edit modes, they erase entered data. In the AMOUNT column, the entire item is erased (except the + sign, which must be changed by typing - ). In all other columns, only the charac- ter under the cursor is erased and the cursor is moved left. Characters to the right of the cursor can only be erased by typing over them with other characters or spaces or by typing anything over them to move the cursor and then erasing with the DELETE or BACKSPACE keys. What you see on the screen when you push RETURN is what is stored in the memory. In the FIND mode, these keys delete the search word or number that you have entered and return the display to its original state. + and - Keys: These keys are used in the EDIT modes. In the AMOUNT column, they change the sign (+ for a deposit, - for a withdrawal, although the - sign is not displayed). In the NO column, the + key increments the check number each time it is pushed and the - key decrements it. In the DATE column, the keys increment or decrement the year. This is the only way the year of an entry can be changed. Otherwise the year is automatically made the "current" year (which can be set in the N mode). Letter and Number Keys: These keys work normally. Some special symbol keys are locked out. Cursor Control Keys: The UP and DOWN arrow-keys on the right end of the keyboard duplicate the actions of the UP, DOWN function keys. The right and left arrows move the cursor within an item. The PgDn key, when used in the L edit mode, moves the L-screen window down so that you see the line that the cursor is on plus the next twenty lines. The PgUp key moves the window up so that you see lines 20 to 40 preceding the cursor line. In other words, IF THE CURSOR IS ON THE BOTTOM, these keys move the screen down 20 lines and up 20 lines, respectively. You may push one of the keys while the screen is being printed (but if you push PgUp and there is less than a page left at the top, printing will stop in mid-page. To fix that, just push PgDn.) If you want to reprint the L-screen because the MEMO column has been covered up by balances, push PgDn and PgUp. MODES EDIT (E) MODE This mode is available only in the CHEKLIST program It is used to operate in the single-check mode in which the display shows only one entry at a time on a bank check form. When the program is first started, it finds the last entry of the first bank account and puts that entry on the display. When the mode is first entered from any other mode, the E on the bottom line is blinking. That means that the writing and erasing functions are locked out. (The inconvenience of having to unlock each time is much less than that of having to correct things inadvertently typed or erased when first entering the mode). To unlock the writing and clearing, you must push MODE and E a second time. Subsequent pushes of these buttons alternately lock and unlock the mode. While the mode is locked, the up, down, and cursor movements can be made as usual. When the mode is unlocked, editing can be done. This editing can consist of making changes on existing entries or stepping to blank forms and making new entries. It is important that no entry forms be skipped when making new entries and that no entries are made with nothing in the AMOUNT space. The program considers any form with nothing or 0 as an AMOUNT to be empty and all balance calculations will stop there, thinking that it is the end of the account. Error messages will tell you when you attempt to skip a form, but the machine cannot detect your deleting an amount on a previously entered one. Each of the items on the check form that can be edited are described below more or less in the order in which you will probably select them. After you have typed, erased, or corrected an item so that it is as you want it to be, you must push the RETURN key to put the item into the memory. The machine will not let you continue otherwise. Any item except the AMOUNT may be left blank. NO: This item is intended mainly for check numbers. You can write a number there. You can push NEXT and the program will increment the number from the previous entry and put it there. Whatever number is there, you can increment or decrement it with the + and - keys. Or you can leave it blank. If the entry is a deposit, you can put D or DEP in this column. Anything with a D in it, will automatically put a + sign into the AMOUNT column and make it a deposit. (Do not put anything with a D in it into this column unless the entry IS a deposit !) The first entry of each account MUST begin with the code AAA. It is recommended that the first entry of the first account be labeled AAA0, the second AAA1, and so on. TAGS: This item is for tags. Tags can be assigned to entries so that, at some later time and at the push of a button, you can ask the machine to find or to calculate the total amount of all entries with that same tag. A tag should be any letter from E to Z. For example, if you assigned the letter H to "house expenses" each house expense entry should have an H in the TAGS column. At any time, you can then put the machine into the T (for totalize) mode and push H. It will then add all of the entries which have H in the TAGS column and present you with the total amount that you have spent on the house. You can give an entry more than one tag (there is room for 8 characters). You can also assign only a part of the amount of the entry to a tag. To do that, you precede the letter with a number which is the fraction of the amount to be assigned with the decimal point left out. The following examples will make that clear: To add write the machine will make it ------ ------- ---------------- 100% nothing 1 60% 6 0.6 22% 22 0.22 5% 05 0.05 So to assign 30% of an entry to tag G and 25% to tag P, for example, you would write 3G25P into the column. Or you could write 3G 25P. Spaces make no difference. (No more than two numbers per fraction, please.) You can use this column to designate an entry as a deposit by entering a D. That will again automatically put a + sign on the amount. It will also allow you to add up all of the deposits that you have marked with a D with the T mode. DATE: There are four slots available for the month and day. You should write a date as the example 02:05. The machine automatically skips over the marker between month and day. so that you only have to type 0205. You can push SAME to make the machine print the same date as is on the previous entry. The NEXT key prints the next day. To erase, either type over a wrong date or move the cursor to the right and then delete. The year is automatically assigned the current year value. (That value can be changed with the N mode.) If you need to change the year, with the cursor in the date column, push the + key to increment or the - key to decrement. (The year can be changed by only four years up or down from the current year.) TO/FROM: The payee or payor can be put here. Capital or lower case letters can be used. AMOUNT: The dollar amount of the entry is put here. It is entered without a decimal point - as if it were in pennies. For example, to enter $10.00, type 1000. If you make an error here, the DELETE and BACKSPACE keys erase the entire amount and you must start over again. If the entry is a deposit, there MUST be a + sign before the number. If you previously (or even subsequently) enter a D in the NO: or TAGS: column, the + sign will be put in automatically. If not, you must put it in with the + key. (The reason for the three ways to put the sign in is to reduce the chances that you will forget. You should make it a rule to either write DEP into the NO: column or put a D into the TAGS: column for each deposit. If the + sign is omitted, the balance will be wrong.) If a + sign is put there in error, it can be deleted by pushing the - key. The RETURN key must be pushed to enter the amount as it must be pushed to enter other items, but it need not be pushed for the + or - sign. MEMO: This space can be used for memos or as an extension of the TO/FOR line if it is too short. LIST EDIT (L) MODE This is the principal edit mode in the CHEKLIST program and the only edit mode available in the CHEKLINE program. When CHEKLIST is first started, it begins in the E mode. If the mode is then switched to L by pushing MODE and L, then 21 of the last entry lines of the first bank account are printed on the screen. The cursor can be moved up and down with the UP and DOWN keys. When the cursor reaches the top or bottom of the display, the window scrolls up or down. The PgUp and PgDn keys can be used to move by 20 lines. As in the E mode, when the mode is first entered, the L at the bottom is blinking and writing and deleting are locked out. MODE and L must be pushed again to allow editing. Editing is then allowed on the line and the item at which the cursor is located. The actual editing is done exactly as described in Mode E above, except that the items are in a different order. (You might even describe these two modes as comodes !} Again it is important not to leave empty lines, that is, lines with nothing in the AMOUNT column. TOTALS (T) MODE When the T mode is entered, you can have the machine calculate various totals by typing single letters. A If you type A or push the space bar, the machine calculates the sum of all entries from the beginning of the bank account down to the location of the cursor (or the entry on the screen if you are in the E edit mode. Also, in the E mode, the balance appears in the "balance" block instead of the current balance. The current balance reappears if you push C or when you make another entry.) If there is an entry with 0 in the amount column (which is an unacceptable condition), the calculation stops at that point because the machine thinks that that is the end of the account. B If, instead of pushing the space bar, you push B, the program calculates the total of all entries that have been reconciled with bank statements (see RECONCILE mode). Again, the calculation ends at the cursor location. C If you type C (for Current balance), the program calculates the balance to the end of the account no matter where the cursor is or which entry you have on the E screen. The result of the calculation becomes the current balance which is then automatically updated with each entry that you make. Use this feature to set the current balance on a new record or to make sure that the current balance is correct. It should stay correct in normal operation. It is possible to upset the balance by some combinations of entering wrong amounts, clearing, and re-entering. If you delete an entry with the D mode, you MUST re-calculate the balance. Also, when you use the N mode to turn the feature on after it has been off. It is a good idea to check the balance once in a while. E-Z If you type the letter of one of your tags, the program calcu- lates the total of just those entries which have been given the same tag in the TAGS column. (Don't be surprised if this total is negative. If all tagged entries are checks, it should be.) Each time a calculation ends, you may order another calculation by pushing another button. The results of such calculations are never stored. Each calculation goes through the entire bank account. This allows you to make changes in amounts without fear of upsetting any previously calculated balances. FIND (F) MODE One way to find a particular entry is to step through the account and look for it. The FIND mode will do the searching for you and do it quickly. You may identify the entry to be found by any of the items in the entry. When you enter the F mode, type what you want to find. You can borrow any entry form (E-screen) or line (L-screen) to enter your search word or number even if there is an entry written there. Just use the form or line on which you happen to be. With the RETURN key, put the cursor on the item that you want to use in the search. Then type what you want the program to look for. What you type will appear as flashing characters. These characters will cover what was there before, but only temporarily. In this mode, nothing is entered in the memory. No material is lost by writing over it. Pushing the DELETE or BACKSPACE key restores the display to its original form. If you search for an amount, type the amount without regard for the sign. The search will find like amounts both positive and negative If you use any item other than the amount or the date, you can type the entire item as you think it was entered in the entry you are looking for or you can type a part of it. The FIND mode will search for an item that includes the search word or number you specify. For example, if you are looking for a check to Mr. William P. Sroodge, you should not search for that entire name because you may have written Mr. Scroodge or W.P. Scroodge. Searching for just SCROODGE will have a better chance of finding the check. It also does not matter which letters are capitalized. The search routine ignores all capitalization. It would find scroodge or SCROODGE or even scrOODGE. It would also fine SCROOD, but not SCROOGE. In this way, you can also search for all entries that have been given tags even if some entries have more than one tag. Just enter in the TAGS column the letter of the tag you want to find and push SAME. The entry number can also be a search item and so can the year. To search for all entries that have not been reconciled with a bank statement, type a SPACE into the R column (or the REC box on the E screen) as a search word. When you have typed the search word or number, Pushing UP or DOWN (or up and down arrow) keys, starts the search in the up or down direction, respectively. The SAME key also starts the search but in the direction of the arrow at the bottom of the screen. When the program finds a matching entry, it displays it. If you were operating in the E edit mode, the found entry is put on the check form in place of what was there before. If you were in the L edit mode, the found line will appear with high brightness on the line where the cursor is located. In either case, you can tell from the entry number where the entry is located. You can continue the search for other matching entries by pushing SAME or the UP or DOWN keys again. When the search gets to the end of the list, the direction automatically reverses. If you want to type a new search word, you must DELETE first. To view the first empty entry line in the account in which you are operating, push NEXT. After searching with either the SAME or NEXT key, pushing DELETE or changing modes restores the display to its original state. You are still in the original place in the record. If you want to actually move to the location you are searching for, then use the G (GO TO) mode instead of F. GO TO (G) MODE The G mode works exactly like the F mode. The difference is that in this mode you actually move to the entry you are searching for. (In the F mode, it is put on the display for viewing but when the DELETE key is pushed or the mode is changed, the found entry disappears and the machine returns to the original location in the record.) To move to the first empty location on the list, enter the G mode and push NEXT. Going to a new line is much faster when the entry number is used as the search item. CONTINUOUS (C) MODE In this mode, the display scans up or down continuously. If you are operating in the E edit mode, one entry is flashed on the screen at a time. In the list mode, the list scrolls up or down. The speed of scanning can be set by pushing one of the number keys. After 0 is pushed, the speed of flashing new entries is as fast as it can be. The higher the number you push, the slower is the scan rate. At 9, each entry is on about 4 seconds. Pushing the UP or DOWN keys sets the direction. Both the direction and speed can be changed while the scanning is going on. If you want to stop on a particular entry, push the space bar. That puts the mode on hold. The directional arrow becomes bright during hold. Push the space bar again to continue. Scrolling ends when the account boundary is reached. Push UP or DOWN to continue. Pushing MODE also stops the scanning. RECONCILE (R) MODE When a monthly bank statement arrives, each transaction listed there must be checked against your record. This is made easy by the R mode. When the R mode begins, the cursor is automatically located in the R column. If you are in the E edit mode, this column is the little box in the lower right corner of the check form. In the L edit mode, it is the column at the right edge of the screen. This is where you "check off" the items in the bank statement. If the entry on the screen appears in the bank statement, you must type something in the R column. Anything will do, but it is smart to put a letter that identifies the month of the bank statement. For a month that has the same first letter as another, you might substitute the number of the month. When you have typed whatever symbol you have chosen and entered it with the RETURN key, the program automatically steps to the next entry. If that entry is also found on the bank statement, you need only push SAME and RETURN. The cursor stays in the R column after RETURN if there was actually something to enter. If you push RETURN when you put no mark into the R column, the RETURN key will move the cursor as it normally does. In fact, normal editing can be done in the R mode. The only thing different from the normal edit mode is that the cursor can be moved to the R column and that if you enter something there the next entry will be called up and the cursor will stay in the R column. If the bank statement shows transactions for which you have not made entries (such as service charges or interest credits), you should make a new entry for each such transaction AND FILL IN THE R COLUMN. When every transaction listed on the bank statement has been matched with an entry on your machine and the R column filled in, you are ready to check the balance. Be sure that you are located at the last entry that has something in the R column (or at least below that entry) and change to the T (TOTALIZE) mode. Then type B. The machine will calculate the sum of all entries that have something in the R column. That sum should match the final balance of the bank statement. If it does not, then something has probably been entered incorrectly and you will be busy for a while longer. MOVE (M) MODE If you must change the order of your entries, you may do so with the M mode. The mode allows you to change the entry number of an entry. If you assign it a lower number, all entries from the old number to the new will be moved down one slot and the entry will be inserted in the new location. If you assign it a higher number, all entries from the old to the new number will be moved up one slot and the entry inserted in its new location. To make the move, go to the entry which is to be moved and change to the M mode. The cursor is then automatically put in the ENTRY NUMBER column. Type the new number that the entry is to have. (The characters you type will blink and they can be deleted with the DELETE and BACKSPACE keys.) Then push RETURN. DELETE (D) MODE This mode can be used to delete an entry and move all lower entries up one slot. To use it, move to the entry that you want to delete, and change to the D mode. The machine will flash a warning message to make you think whether you really want to go through with this. You must push D again or push RETURN to actually delete the entry. If you decide not to delete, push MODE and select another mode. Deleting makes the current balance incorrect. Use the T mode and push C to re-calculate this balance. ASSIGN TAGS (A) MODE This mode allows you to designate up to 22 special categories and assign them tags from E to Z. It can also be used to see any assignments that were made earlier. Examples of categories that you might want to assign are certain kinds of income, house expenses, business expenses, medical expenses, phone bills, and whatever else you might want to break out as a separate balance at the end of the year or to find quickly. The programs do nothing with these assignments. They are only stored so that you can look at them if you forget which tag represents which category. When the A mode is started, the word ASSIGNMENT: flashes at the right side of the bottom line. After that will be the letter E and any category that has been assigned to letter E. You may enter a new name or change what was entered there. If you made any changes, you must push RETURN to store the changes in memory. The UP and DOWN function keys (F2 and F10) can be used to step up and down the list of 22 possible tags. Assignments need not be made in any kind of order and any letter can be left unused. After assignments have been made, they reside in the RAM memory but they are not stored on the disk until the next time the the STORE (S) mode is used. From then on, they will be read from disk along with the check record data and will appear on the help screen that can be seen in the CHEKLIST program by pushing the F1 key. Whether or not they are stored on disk, the assign- ments can always be seen by calling the A mode. STORE (S) MODE This mode causes all vital data to be stored on whichever disk is designated as the current drive. The 1000 entries are stored in a disk file called CHEKDATA.1ST. The tag assignments, current balance, and a few other items are stored in a short file CHEKDATA.BAL. These files are read back in when you re-start the program. Before storing starts, the lower right side of the screen shows which is the current drive and gives you a chance to change it. If the drive is correct, just push RETURN. If not, type in the drive you want and push RETURN. (Example: A [RET]) A warning message appears to let you change your mind. Push S again or RETURN to start storing. To abort, push MODE. If you write new entries or edit old ones and turn off the computer without using the STORE mode, the work you did will be lost. You must use this mode at least before turning off if you want to save the data. The S mode is also used to save the records on backup disks. PRINT (P) MODE This mode is used to print the entries out with your printer. The print-out looks like the L screen. When the mode is started, the message MB is flashed. This message prompts you to select one of three modes of printing. Since there is not room on an 80-character page to print everything, you have the choice of printing the memos, the current balance, or a mixture of both. If you type M in response to the MB message, the printer will print the "M"emos in the Memo column. If you respond with the letter O, it will print "O"nly the current balance at each entry and print no memos. If you respond with B (for "B"oth), the printer will print the memo whenever an entry has a memo. If the entry has no memo, it will print the current balance instead. One extra line is printed so that you are sure to get a final balance. When all entries of an account have been printed, the machine continues searching for another account. Pushing the STOP key stops this search. NEW FILES (N) MODE This mode can be used for a number of things. When first trying these programs, it provides some guidance. It can be used to clear the RAM sectors used for storing record data. When ending a record at the end of a year and starting a new one, this mode provides step by step instructions. The mode lets you decide whether or not to use the current balance feature. (After turning on the current balance, it should be re-calculated using the T mode.) Finally, the mode allows the changing of the current year. In all cases, the mode provides complete instructions. There is one secret that is not revealed except right here. If, for some reason, you want to bypass the clearing of the RAM memory segments, you can enter P (for pass) when asked to enter the disk drive. ESCAPE (X) MODE The X (for "excape") mode returns you to DOS. The first time you enter the mode, a warning message is flashed. It means "are you sure? Do you have to store first??". If you are sure, push X or RETURN. If you don't want to quit the program, push MODE and select another mode. MULTIPLE BANK ACCOUNTS These programs can handle several accounts if the total number of entries is below 1000. It is probably best to have a single checking account at the beginning of the record and put small, seldom changed savings accounts at the end. If the main account does not use nearly half of the available entries in a year, the next year's entries could be made into a new account. If there will be more than one account, then the first entry of each account must have the code AAA as the first three letters in the NO column. This first entry should also labeled "starting balance" and must have a starting balance (other than 0) in the AMOUNT column. The starting balance must have a + sign (unless it is negative). It is recommended that the first account be called AAA0, the next AAA1, and so on. The first, and main account should start at entry number 0. When you decide where the next account should start, move to its location with the GO TO mode and enter its first line. The machine normally prevents you from entering anything after a blank entry, but it will let you enter a first line if you first put the cursor in the NO column and enter AAA_. When operating with several accounts in your system, use the GO TO mode to get you into one account from another. With multiple accounts, you must calculate the current balance when you begin working on an account. That balance is good only for the account you are working with. If you forget to re- calculate, you will see the wrong number. If that is confusing, it might be wise to kill the current balance feature with the N mode. CLEARING THE CHEKDATA FILES FROM MEMORY OR DISK You can clear an old record out. For example, you may want to discard the sample records that were on the original diskette and start your own records. Go to mode N and use activity #2 to clear the RAM memory.. When you have cleared the memory, you can also clear disk files by storing the empty records. STARTING A NEW RECORD (LIKE FOR A NEW YEAR) A record can hold as many as 1000 entries. That should be enough for one year in the average household. In fact, to make good use of the Tags for end-of-year tax calculations, one record should hold the transactions of exactly one year. (Or, if you can make a record serve for two years, you should start a new account for the transactions of the second year.) When you have entered all transactions for the old year and want to start a new record, save the old record on one or more floppy disks using the SAVE mode. (You should have been doing that for backup all along.) Label the disks with the proper year and put them away. Clear the computer memory and change the year with mode N. Then start a new record with the first entry being an initial balance equal to the final balance of the old record. (Be sure to add a + sign if it is a positive balance.) Save the new record on one or more new disks. If you are using a hard disk and want to save the old record on it as well as the new record, activity 3 of mode N can be used to guide you through the process. You are first directed to store the old files in new files for safe-keeping. What had been stored in files CHEKDATA.1ST and CHEKDATA.BAL is stored as files CHEKDATA.1XX and CHEKDATA.BXX, where XX is the year when these records were made. You are given the chance to select some other name than CHEKDATA. (If, in the future, you want to use these files again, you must first give them their original names back.) Next, the RAM memory is cleared. Then new files CHEKDATA.1ST and .BAL are set up. Reconciling with the bank statement is a little more difficult if the statement covers entries on both an old and a new disk. Start the program and load data from the old year's disk. Do the reconciling (mode R) as usual on the old year's record. Calculate the reconciled total (pushing B in the T-mode). If any of your entries have not yet appeared on any bank statement, that total will be different from the final balance calculated with button A. Write down the difference. (If you had to make any corrections in the old record which change the final balance, you must change the initial balance on the new record accordingly.) Start the program again with the disk for the new year. Proceed with the reconciling process. If there was a difference in the A and B totals on the old record, make a new and temporary entry putting in that difference (negative if total A was larger than B) and typing something into column R. With the cursor at or below this entry, calculate the total with button B (mode T). This total should match that of the bank statement. Now delete the temporary entry. If there were un-reconciled entries on the old year's record, you will have to repeat this process when the next bank statement arrives until all entries have been accounted for on bank statements. REPAIRING MISSING CURSOR OR DAMAGED SCREEN If, for any reason, the cursor disappears, the cursor gets out of sync with the lines, or the screen is damaged, you need only to cause reprinting to fix the damage. The cursor can be restored by reprinting any entry or line. On the E screen, one push of the UP or DOWN button should do it. On the L screen it may take several pushes. Both cursor and other damage can be fixed on the L screen by pushing PgDn and PgUp. Something that works in all cases is to start the N mode and end it again by selecting option #6. BLANK CHECKS Some people like to enter voided checks with the AMOUNT being $0. The program does not let you make entries with $0 in the amount column. You get an error message if you try to enter a line after one with a $0 amount. That is because the program looks at the amount in order to tell when it has come to the end of the account. If you must enter voided checks, one solution is to put one cent into the amount column. If you make alternate voided checks 1 cent and + 1 cent, the errors will cancel out and you will have an error at the end of a year of no more that a cent. CONTRAST Some items on the screen are made brighter than others. The main highlighted items are the messages, plus signs, and the "found" entries in the F mode. If these things do not appear brighter than the other things on your screen, it may be that the contrast and brightness controls on your terminal are not properly adjusted. They are usually located on the back. FILE SECURITY Secret codes for protecting data files from unauthorized access are available on request. MESSAGES The messages that blink in the lower left corner should be self- explanatory. However, due to the limited space, some have been abbreviated more than desirable. The messages that can appear are listed below. In parentheses are the extra words that would appear in these messages if there were room. You should refer to this list if a message is not clear. These programs are in compiled BASIC. If there is a disk problem when the program or its files are first being loaded, a normal BASIC error message appears and operation returns to DOS. In that case, you should correct the problem and start again. When the program is running, if a problem is encountered with a disk drive or a printer, it is reported to you in the form of a number (example: BASIC error 68). The meanings of the codes that you are most likely to encounter are listed below. If you should get a different number or you want to find out more about them, please consult a BASIC manual. There are also sound messages. A high beep means that the machine has finished some activity. A low beep means that there is a message blinking in the lower left corner. MESSAGE LIST 1 Previous entry (was) not a number. (Could not do NEXT) 2 A number, please. (Must enter a number here). 3 A letter, please. (Must enter a letter here). 4 You edited. Push RETURN (to continue). 5 End of record. 6 Start of record. 7 Illegal entry. 8 End of account. (No match found. Push SAME to) Go again. (Direction has been changed.) 9 End of memory. (No match found. Push SAME to) Go again. (Direction has been changed.) 10 If you're sure, (push) RETURN. (Last chance to abort - with MODE) 11 Bad line. (No "amount" in last line. Please push) DELETE, RETURN. 12 Skip lines? (Will leave empty line! If you want that,) push RETURN. 13 Too many years away (from current year. Limit is 4.) 14 Space not allowed here (at the beginning of item). 15 Number too big. Delete. 16 Disk not ready. 17 Which total? A,B,E...Z? (Type a letter.) 18 Type search item & UP/DN (or SAME). 19 This is IT ! (Push SAME to) Go again ? 20 Memos, Only balances, Both? (Push M for Memos only, B (or space) for Both, O for Only balances, MODE to abort.) 21 Type new entry no.(number). (Push) RETURN 22 Four digits, please (for date). 23 Locked. Enter the mode (MODE L or E) again (to edit). 24 BASIC error (with disk or printer. See below) SOME COMMON BASIC ERROR MESSAGES 5 Attempt to edit protected program 24 Device timeout 25 Device fault 27 Out of paper or printer not ready 57 Device I/O error 61 Disk full 68 Device unavailable 70 Disk Write-protected 71 Disk not ready 72 Disk media error For more details on the BASIC errors consult a manual on BASIC OTHER PROGRAM If you find this program useful, you are invited to try the author's other program, INSURE. This program is for the keeping of records of medical insurance claims. As anyone who has had to file large numbers of these claims will testify, keeping track of the claims and the amounts paid on them is an extremely difficult job. INSURE makes it easy. It provides convenient data entry, instant summaries, and search features. Operations are guided by instructions every step of the way. The program is available from the same sources that distribute CHEKLIST. file: cheklist.wds last rev: 7/17/88
Disk No: 397 Disk Title: CHEKLIST SYSTEM PC-SIG Version: S1.6 Program Title: CHEKLIST SYSTEM Author Version: 1.50 Author Registration: $35.00 Special Requirements: None. A simple system for maintaining bank account records for the home that provides the functions you need to keep your bank-related information accurate and up-to-date. Track up to 10 bank accounts with 1000 entries, or transactions, each. Maintain ledger accounts, draw instant balances, bank statement reconciliations and flexible search and sort options. Convenient to use, this checkbook manager provides thorough recordkeeping for today's harried householder. PC-SIG 1030D East Duane Avenue Sunnyvale Ca. 94086 (408) 730-9291 (c) Copyright 1989 PC-SIG, Inc.
╔═════════════════════════════════════════════════════════════════════════╗ ║ <<<< Disk #397 CHECKBOOK SYSTEM >>>> ║ ╠═════════════════════════════════════════════════════════════════════════╣ ║ ║ ║ To print out the CHECKLIST Documentation enter: ║ ║ COPY CHEKLIST.DOC PRN ║ ║ ║ ║ To print out the CHECKDEMO Documentation enter: ║ ║ COPY CHEKDEMO.DOC PRN ║ ║ ║ ╚═════════════════════════════════════════════════════════════════════════╝ (c) Copyright 1990, PC-SIG Inc.
Volume in drive A has no label Directory of A:\ CHEKDATA 1ST 64008 5-31-90 2:22p CHEKDATA BAL 439 5-31-90 2:22p CHEKDATA SCD 73 6-27-88 11:06a CHEKDATA SCU 73 6-27-88 11:06a CHEKDEMO DOC 8047 5-31-90 2:16p CHEKLINE EXE 91598 8-03-89 2:42p CHEKLIST DOC 68415 5-31-90 2:14p CHEKLIST EXE 101882 8-03-89 4:31p GO BAT 38 10-19-87 3:56p GO TXT 883 1-01-80 4:32a FILE0397 TXT 1851 7-09-90 6:50p 11 file(s) 337307 bytes 19456 bytes free