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PASS-AROUND (tm) MATH CASTLE (tm) Version 1.01 PAS Software Envision Software P.O. Box 3679 720 S. 333rd Suite #203 Federal Way, WA 98063 Federal Way, WA 98003 800-553-3968 206-874-4044 206-838-3989 Hi! My name is Ron Jennings and I am the Author of Math Castle. It is my hope that you will enjoy playing Math Castle as much as I have enjoyed creating it. Please feel free to write to me if you have any comments or suggestions at: Attn: R. Jennings Northwest Software Engineers N. 16221 Sunrise Drive Nine Mile Falls, WA 99026 MATH CASTLE is Licensed from Envision Software By PAS Software MATH CASTLE Copyright (c) 1989 Envision Software PASS-AROUND INSTALLATION PROGRAM Copyright (c) 1989 PAS Software All Rights Reserved Pass-Around Distribution License U.S. Copyright Law and international treaties prohibit duplication and transfer of copies of the software without permission from PAS Software. However, PAS grants to everyone permission to duplicate and give away, sell, or otherwise distribute copies, provided no portion of the software is omitted. Registered users are paid monthly, by the 10th of the following month. PAS Software does not claim that any money will result from registration. There are no guarantees of any kind. PAS Software reserves the right to refuse registration to anyone, provided the registration fee is not accepted. PAS Software reserves the right to stop paying commissions to any registered user that violates any law or regulation or causes any damages to PAS Software. NO WARRANTY PAS Software makes NO WARRANTY of any kind, express or implied, including without limitation, any warranties of merchantability and/or fitness for a particular purpose. PAS Software shall not be liable for any damages, whether direct, indirect, special or consequential arising from a failure of this program to operate in the manner desired by the user. IN NO EVENT WILL PAS SOFTWARE BE LIABLE FOR ANY DAMAGES, INCLUDING ANY LOST PROFITS, LOST SAVINGS OR OTHER INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF YOUR USE OR INABILITY TO USE THE PROGRAM, OR FOR ANY CLAIM BY ANY OTHER PARTY. Some states do not allow the exclusion or limitation of incidental or consequential damages. So the above limitation or exclusion may not apply to you. PAGE 2 YOU ARE THE RULER....... Your courage, strength, and wisdom are legendary. You have outwitted and outmaneuvered every enemy. Your Castle is secure. Your subjects are loyal. Your land is at peace. Beautiful music echoes over the countryside. Just as you are seated before a roaring fire in the Great Hall and about to bite into a hot cheesy pizza, your most trusted knight rushes in. Breathlessly he informs you of alien spacecraft heading directly toward your Castle. You rush to the armory. You find nothing powerful enough to defeat this awesome enemy. Even the latest in weapon technology, your newly developed and highly sophisticated Energy Shield cannot fully protect the Castle. There is only one weapon left. YOU must save the Castle. You suit up in your armour of SPEED & ACCURACY and .........PREPARE FOR BATTLE PAGE 3 GETTING STARTED WITH A FLOPPY 1) Insert Math Castle in Drive A or B. 2) At the A> or B> type CASTLE. Your screen should look like this: A>CASTLE or B>CASTLE 3) Press [ENTER] HARD DRIVE INSTALLATION 1) Insert Math Castle in Drive A or B. 2) At the A> or B> type CASTLE. Your screen should look like this: A>CASTLE or B>CASTLE 3) Press [ENTER] 4) At the Pass-Around menu, select function number 5. 5) Choose which drive you wish to use. STARTING FROM THE HARD DRIVE 1) Type CD \CASTLE [ENTER] 2) Type CASTLE [ENTER] STARTING THE GAME At the Pass-Around menu, select function number 6. PAGE 4 THE STORY Story screen will appear automatically. You will want to read this the first time you play. Next time you may PRESS ANY KEY to go directly to the SELECT screen. You can turn off the sound by pressing [S]. SELECT THE GAME 1) Select Level - Choose a level 1-12. - Enter level number on your numberpad. - Press [ENTER] 2) Select Function - Use [UP] and [DOWN] arrow keys to highlight function - Press [ENTER] OR - Press the math symbol for the function you choose. [+] for addition [-] for subtraction [x] for multiplication [/] for division [*] for all of above 3) Select Mode - Use the [UP] or [DOWN] arrow key to choose Regular or Learning Mode. - Press [ENTER] OR - Press [R] for Regular Mode. - Press [L] for Learning Mode. HINT-----When you begin the game, the [NUMLOCK] key is automatically activated. It is easy to press by accident. If numbers you press are not entered on the screen, try pressing [NUMLOCK]. Otherwise you will not need to touch it. PAGE 5 THE BATTLE The micro-dots around the Castle make up your Energy Shield and will be your first line of defense against alien invaders. But do not think the battle will be won so easily. You must work hard to maintain your Energy Shield for without it your Castle cannot stand. Every time an enemy weapon hits the Energy Shield, it loses power and becomes a little weaker. So you must try your best to destroy the invader ships quickly. Math problems will soon appear in the Castle. As you answer them correctly, a Super Energy Beam is fired, blasting the enemy ship out of the sky, adding points to your score, and absorbing energy back into your Energy Shield. The battle is about to begin. GOOD LUCK! PAGE 6 USER OPTIONS THE [F1] KEY - You will see F1-OPTIONS at the bottom of the SELECT screen. - BEFORE selecting level of play, PRESS [F1]. - The USER OPTIONS menu will appear. - Move the highlight from ON to OFF with the [LEFT] and [RIGHT] arrow keys. - Move up and down on the menu with the [UP] and [DOWN] arrow keys. - When each highlight is where you want it, press [ESC]. - You will be returned to the SELECT screen where you can select Level, Function, Mode and begin the game. USER OPTIONS allows you to change the game in several ways. 1) Extended Level - allows you to choose any level up to 40. 2) Forced Review - allows you to automatically go to the Weapons Training Center to review problems missed or to skip the Weapons Training Center and go back into battle. 3) Vertical Format - allows you to choose vertical or horizontal format of the math problems. 4) Multilevel - Off: Selects problems from a given level only. On : Includes all problems from lower levels. 5) Delay in Seconds - allows you more time to answer problems before alien weapons are fired at your Castle. F4 - MAXIMUM NUMBER OF PROBLEMS You may change the maximum number of problems that occur. The default settings are quite high, so if you want to shorten the game you can do so by changing the settings. PAGE 7 USER DEFINED PROBLEMS THE [F2] KEY You can create and then use your own set of problems to play the game. Math Castle will store up to 12 sets of math problems. Each set can contain up to 76 problems. - You will see F2-USER FILES at the bottom of the SELECT screen. - BEFORE selecting level of play, PRESS [F2]. - The USER DEFINED PROBLEM menu will appear. - You can make a selection from this menu two ways. 1) Use the [UP] and [DOWN] arrow keys to highlight your choice. Press [ENTER]. OR 2) Press the first letter of your choice. Example: Press [C] to choose Create a New User File. - [ESC] will take you to the SELECT menu TO CREATE A NEW USER FILE - Select "Create A New User File". - Select a problem set NOT highlighted. - Use the arrow keys to position the box around the number you choose. - Press [ENTER]. - The USER DEFINED PROBLEM FILE appears. PAGE 8 THE USER DEFINED PROBLEM FILE To EDIT or CREATE your own problems. Now you are ready to input your own math problems. You have enough room to enter 76 problems in each set. 1) Enter math problems of your choice. You only need to enter the problem. Press [ENTER]. Math Castle will calculate the answer for you. - Problems can contain as many as 5 digits in the problem. The answers can go as high as 9999. OK to use Don't use Why --------- --------- ----------------- 44 + 100 100 + 100 (six digits) 998 + 1 9998 + 3 (answer too long) 1000 - 7 1000 - 40 (six digits) 25 X 25 25 X 400 (answer too long) 100 / 10 100 / 9 (remainder) - Remember not to enter division problems which will leave a remainder in the answer. 2) If you make a mistake and press the wrong number, use [SPACEBAR] and [BACKSPACE] as your erasers. You can also type over a number to change it. 3) When you have entered a problem, the highlighted bar moves to the next position, ready for you to enter another problem. 4) To change or edit a problem, move highlighted bar to the math problem you want to change or edit. - Use [UP] and [DOWN] arrow keys to move within columns. - Press [CTRL] + [LEFT] arrow to move highlighted bar one column to the left. - Press [CTRL] + [RIGHT] arrow to move highlighted bar one column to the right. 5) When you are finished editing or creating, press [ESC] to save the problem file and exit back to USER DEFINED MENU. PAGE 9 TO EDIT EXISTING USER FILE - You can edit any highlighted problem set. - Problem sets not highlighted have not been created. They are empty sets waiting to be used. LOAD EXISTING USER FILE - Highlight "Load Existing User File" at the User Defined Problem File Menu screen. - Select the set of math problems you want to take into battle. - Use the arrow keys to position the box around a highlighted number. - Press [ENTER]. COMMAND LINE OPTIONS Experienced users may wish to create a batch file to include some of the F1 OPTIONS. The command line options are as follows: /R = Forced Review Off /V = Vertical Format Off /E = Extended Level On /M = Set Screen Mode to Monochrome /1 = Set Delay to 1 second /2 = Set Delay to 2 seconds /3 = Set Delay to 3 seconds /4 = Set Delay to 4 seconds /T = Set Screen Mode to 80 Column Monochrome /SI= Skip Pass-Around Menu You can use one command line option or combine any number of them. Examples: A>CASTLE /R A>CASTLE /V/2/SI Use of Pass-Around Distribution Method PAS Software will apply for patents on the use of the Pass-Around distribution method in software products as soon as practicable. "Pass-Around" is a trademark of PAS Software. If you would like permission to use the Pass-Around distribution method and trademark, call (206) 838-3989. PAGE 10
Disk No: 1908 Disk Title: Math Castle PC-SIG Version: S1 Program Title: Math Castle Author Version: 1.01 Author Registration: $15.00 Special Requirements: None. Your courage, strength, and wisdom are legendary. You have outwitted and outmaneuvered every enemy. Your Castle is secure. Just as you are seated before a roaring fire in the Great Hall and about to bite into a hot cheesy pizza, your most trusted knight informs you of alien spacecraft heading directly toward your Castle. Your math skills may be the only thing that can save your kingdom. Math problems covering addition, subtraction, multiplication, and division are solved in order to fuel your defenses. Each time a problem is solved an alien spacecraft is destroyed. Missed problems are reviewed after the game in the ``weapons training'' portion of the game. Good graphics and lots of sound make this program fun and educational. PC-SIG 1030D East Duane Avenue Sunnyvale Ca. 94086 (408) 730-9291 (c) Copyright 1989 PC-SIG, Inc.
╔═════════════════════════════════════════════════════════════════════════╗ ║ <<<< Disk #1908 MATH CASTLE >>>> ║ ╠═════════════════════════════════════════════════════════════════════════╣ ║ To start program, type: CASTLE (press enter) ║ ║ ║ ║ To print documentation, type: COPY CASTLE.DOC PRN ║ ╚═════════════════════════════════════════════════════════════════════════╝
Volume in drive A has no label Directory of A:\ CASTLE BIN 43040 10-24-89 10:16a CASTLE DAT 10567 10-24-89 10:16a CASTLE DOC 14175 10-24-89 10:16a CASTLE EXE 33996 10-24-89 10:16a CASTLE LST 769 10-24-89 10:17a CASTLE MON 63040 10-24-89 10:17a CASTLE PRO 1931 10-24-89 10:16a CASTLE TIP 3481 10-24-89 10:17a CASTLE1 EXE 132599 10-24-89 10:16a FILE1908 TXT 1999 12-28-89 7:16p GO BAT 38 1-01-80 1:37a GO TXT 540 1-01-80 4:29a MONO DAT 10567 10-24-89 10:17a SCORE DAT 2600 11-14-89 12:09p USR DAT 2600 11-14-89 12:09p 15 file(s) 321942 bytes 32768 bytes free