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Welcome to WARSHIPS version 2.1 09/25/92 This README file contains important, last minute information in addition to WARSHIPS.DOC. For those of you who tried WARSHIPS 1.0, this is a much improved version. Support for the keyboard and joystick have been added. There are now three levels of play. And, we added background music via the PC speaker. For those of you installing from floppy there is now an installation program (install.com) to help you. This program has been tested on a 25/20MH 386 (VGA) running MSDOS 3.3 and PCDOS 2.1, a 16/8MH 386SX (VGA) running MSDOS 3.3, a 12/6MH 286 (VGA) running MSDOS 3.1, and a 12/6MH 286 (EGA) running DOS 3.2. Please inform us of any problems with other combinations. We suggest you load this game to your hard disk. The loading of the images from floppy can take awhile. However, loading the game to your hard disk is not required. We are extremely interested in your constructive comments and suggestions. Feedback from users, even negative feedback, helps us to improve our game products. We thank you for your interest in TAG SOFTWARE products. Please send your comments or suggestions to : .......................... : : : TAG SOFTWARE : : 5909 Shepherd Lane : : Seabrook, MD 20706 : :........................: INSTALLATION TO FLOPPY DISK: WARSHIPS should be runable directly from the floppy disk. However, we suggest that you make a backup copy. 1) Insert the floppy disk containing WARSHIPS into a floppy disk drive. If this drive is the "B" drive then use "B:" instead of "A:" in the remaining procedures. 2) At the DOS prompt type: A: WARSHIPS 3) As the game begins, you should hear "Anchors Aweigh" and see an opening screen with a menu asking you to select an input device. Input the corresponding number of the device you want to use to play the game (1 for mouse, 2 for joystick, or 3 for keyboard). When the game board is displayed, use your selected input device to click on PLAY to start a game. TO HARD DISK: TAG SOFTWARE has included an installation program to ease your installation of WARSHIPS to hard disk. However, a disk vendor may have replaced TAG SOFTWARE's supplied installation program with their own. These procedures assume the use of the TAG SOFTWARE installation program. If a disk vendor has replaced TAG SOFTWARE's supplied installation program, follow the directions supplied in the vendor's installation program. 1) Insert the floppy disk containing WARSHIPS into the floppy disk drive. If this drive is the "B" drive, use "B:" instead of "A:" in the remaining procedures. 2) At the DOS prompt type: A: INSTALL 3) Follow the directions given by the installation program. This installation program will wish to install WARSHIPS into a directory on your hard disk. This directory can already exist, or the installation program will create it as necessary. 4) Change to the directory that you installed WARSHIPS into in the step above. To start the game, type: WARSHIPS You should hear "Anchors Aweigh" as the game begins execution and see an opening screen with a menu asking you to select an input device. Input the corresponding number of the device you want to use to play the game (1 for mouse, 2 for joystick, or 3 for keyboard). When the game board is displayed, use your selected input device to click on PLAY to start a game. QUICK INSTALLATION 1) Copy all the files from the floppy to a directory on your hard disk. It is important that WARSHIPS.EXE, WARSHIPS.IDB, and WARSHIPS.OPT be kept together. Print out the WARSHIPS.DOC and REGISTER.DOC files. Remember that this program is shareware. If you continue to use it, you need to register it. 2) Change to the directory that you copied WARSHIPS to in the step above. Type WARSHIPS to start the game. WARSHIPS starts with the following option settings: Sound: ON Level: Expert First: Player Place: Random Device: Select See WARSHIPS.DOC for directions on how to change these options.
/--------------------------------------------------\ | REGISTRATION FORM FOR TAG SOFTWARE SHAREWARE | \--------------------------------------------------/ Registration benefits: You will receive the latest registered version of this program as described in the documentation file and more FREE high quality shareware programs from TAG SOFTWARE. Technical support, a printed, manual, a strategy guide, and notification of updates and new product announcements are added benefits. Your Name: _________________________________________________ Address: _________________________________________________ City/State:_________________________________________________ Zip/Country Are you a New TAG SOFTWARE customer? Yes [ ] No [ ] Where did you get this program from ? _____________________ Specify floppy disk type : [ ] 5 1/4" 360K , [ ] 5 1/4" 1.2Mb , [ ] 3 1/2" 720K , [ ] 3 1/2" 1.4Mb Describe your system (check all that apply). [ ] CGA [ ] Hercules [ ] EGA [ ] MCGA [ ] VGA [ ] SVGA [ ] Color Monitor [ ] Monochrome Monitor [ ] Mouse [ ] Joystick [ ] Modem [ ] Printer [ ] Sound Card [ ] 8088 [ ] 286 [ ] 386SX [ ] 386 [ ] 486 [ ] 4.77 [ ] 6/8/10MH [ ] 16/20MH [ ] 25/33MH [ ] 33/+ Send _______ copies of Warships 2.1 $15 each _______ (MD Residents only) SALES TAX 5% _______ (foreign only) SHIPPING _______ TOTAL _________ ( We pay Shipping to US and Canadian addresses. Foreign customers, please add $2/order for shipping and handling. ) [ ] Check enclosed [ ] Money order enclosed Make checks payable to "TAG SOFTWARE" in U.S. dollars only! Thank you. .......................... : TAG SOFTWARE : Send To: : 5909 Shepherd Lane : : Seabrook, MD 20706 : : U.S.A.: :........................:
/------------\ | TAG | Presents | SOFTWARE | . . . . WARSHIPS 2.1 \------------/ WARSHIPS 2.1 is a computerized version of the "Classic" Battleship(TM) game. One player competes with the computer in a race to see which fleet of ships is sunk first. There are many versions of a battleship-type game available in the shareware market, but WARSHIPS has some quality features which sets it apart from the rest. First, WARSHIPS 2.1 was written for the "Battleships" purist who wants to play the game as it was originally conceived. The player and the PC opponent each have a fleet of five different ships. The object is simply to locate and sink the opponent's fleet while you are still afloat. If you prefer a game with additional obstacles or traps, WARSHIPS 2.1 is not for you. Second, WARSHIPS 2.1 features EGA/VGA graphics, providing a clearer, more distinct display than is possible with CGA graphics. Third, WARSHIPS 2.1 plays introductory and victory music through the PC speaker as well as producing sound effects during game play. Fourth, WARSHIPS 2.1 features a mouse-like interface unique to TAG SOFTWARE products. Three input devices (mouse, joystick, and keyboard) are supported, yet each uses the "point and click" style of a mouse. You don't need to waste time typing "A1" or "B7", just move the pointer to the target and click. This simplicity of operation makes the game enjoyable for everyone aged 3 to 100. Finally, WARSHIPS 2.1 requires an IBM PC or compatible, an EGA/VGA graphics card, and only 256K of available RAM. WARSHIPS 2.1 is distributed as Shareware: if you like the program, please become a registered user. Print or list the file REGISTER.DOC for registration benefits and more information. Distribution of this shareware program is encouraged. The WARSHIPS 2.1 source code, object code, executables and manuals on paper or on disk, are (C) COPYRIGHT 1991-1992 by Carole & Allen Grider. DISCLAIMER This program is provided "AS IS" and it is WITHOUT warranty of any kind that it will work correctly in any or all situations. No liability shall be assumed for direct or consequential damage caused by the use of this software. The only claim TAG SOFTWARE makes is that there are no intentional bugs or fatal errors in any original copy of the program that you receive directly from TAG SOFTWARE. MANIFEST WARSHIPS.DOC . . . Text, Documentation (This file) WARSHIPS.EXE . . . Warships Game WARSHIPS.OPT . . . Options file WARSHIPS.IDB . . . Graphics file README.DOC . . . . Text, Last minute information REGISTER.DOC . . . Text, Registration order form INSTALL.COM . . . Installation from floppy disk DISTRIBUTION Distribution of this program is encouraged as long as the following Shareware principles are observed: All of the above-mentioned 7 files should be included in the distributed disk and should not be altered in any way. TAG SOFTWARE authorizes the distribution ONLY of the 7 above-mentioned files. If archiving this program for BBS use or library use, please include all files and use the name: WARSHP21, ( ie: WARSHP21.ARC or WARSHP21.ZIP ). This will provide consistency for future updates. Note Disk and Rack Vendors: Please contact TAG SOFTWARE for the latest version of this and all our programs. Disk and Rack Vendors are allowed to replace INSTALL.COM with their own installation package. Also contact us if you require customization. We will consider non-exclusive registration handling agreements. SYSTEM REQUIREMENTS AND OPTIONS COMPUTERS: IBM/PC/XT/AT or compatibles. 256K free memory. DISPLAY: EGA(128K), EGA(256K), VGA. A Mouse is recommended but not required. OPERATION The program will detect your display card and if it is unacceptable, will display an appropriate message and exit. It will also sense if there is a mouse, joystick or keyboard attached by checking for and with the mouse driver, polling the joystick, and defaulting to a keyboard. If you wish to use a mouse with WARSHIPS 2.1, you must install your mouse driver before running WARSHIPS 2.1. WARSHIPS 2.1 stores your options in WARSHIPS.OPT. WARSHIPS's graphics are stored in the WARSHIPS.IDB file. It finds these files using your environment variable. Therefore, you can place WARSHIPS 2.1 (with the WARSHIPS.OPT and WARSHIPS.IDB files) in any directory in your PATH environment variable and WARSHIPS 2.1 will find them. When the program finds your display card acceptable, it will set itself up. You will see a title screen and possibly a menu of input devices. You will get this menu of input devices on the first usage of WARSHIPS 2.1. Select the input device you want to use to play the game by typing the number of the device. If WARSHIPS is unable to initialize the device, an error message will be displayed and you will be presented with the menu of input devices again. When the selected input device (either by menu selection or by Option specification) initializes, you will be requested to hit a button (for mouses and joysticks) or a space (for keyboards). When the program finds your display card acceptable and has initialized an input device, you will be presented with the play screen. From this point on (until you exit the game) input will only be accepted from the selected input device. For mouses, either the LEFT or RIGHT mouse buttons can be used on all clickable areas. We wanted no left- or right-handed mouse bias in this program. For joysticks, either button can be used on all clickable areas. Finally, for keyboard usage, the SPACE, ENTER, and the 5 key can be used on all clickable areas. We standardized on a mouse type interface for all three supported input devices. This means that you will be presented with an arrow on the screen (called a pointer) and you use the input device to move the pointer around. For a mouse this type of operation is obvious. For joystick usage, the operation is very similar to a mouse and if you calibrate your joystick properly during initialization you will have a good amount of proportional control of both speed and direction of the pointer. Keyboard operation is slightly different. Hitting a direction key will cause the pointer to move in that direction. Hitting the same direction key again will cause the arrow to stop. There are eight direction keys. Keys 8, 4, 6, and 2 are the Up, Left, Right, and Down arrow keys. Note that the extra arrow keys on Extended-101 keyboards work properly also. The 7, 9, 1, and 3 keys move you on diagonals. The 7 key (HOME) moves you up and left. The 9 key (PGUP) moves you up and right. The 1 key (END) moves you down and left. The 3 key (PGDN) moves you down and right. As mentioned above, the 5, SPACE, and ENTER keys are the button keys. These are to be used to select a clickable area. The whole idea of this setup is that you can place your hand on the numeric keypad and totally control the game. Whether you use a mouse, joystick, or keyboard, the operation of the game is similar. There will be areas of the screen that are clickable. In the following documentation, we will refer to buttons. Buttons are well defined clickable areas that somehow affect the operation of the program. Basic operation requires you to move the pointer to the button and hit a mouse button, joystick button, or a button key to invoke its operation. When the play screen is displayed, you will see four buttons across the top of the screen. These buttons are labeled INFO, PLAY, OPTIONS, and QUIT. The INFO button gives you information about the program and how to register. The PLAY button allows you to start a game. The OPTIONS button allows you to set the game options to your preferences. Finally, the QUIT button allows you to exit the program. /------\ | INFO | \------/ Clicking on the INFO button will cause an informative window to be displayed. While this window is displayed, clicking on the OK button within this window will cause the window to be removed (and play resumed). /------\ | PLAY | \------/ Clicking on the PLAY button will start a game of WARSHIPS 2.1 with your current option settings (see the OPTIONS button below). Your ship board will be displayed on the left and your hit board will be displayed on the right. (Your ship board shows the locations of your fleet of ships, while your hit board shows the results of your shots.) If you have selected MANUAL ship placement, you will be presented with a menu of ships to be placed on your ship board. First, click on a ship in the menu. Then click on a ship board location. Finally, indicate the direction (up, down, left, or right) by clicking on one of the squares immediately surrounding that location. At any time during this process you can click on the RANDOM button to place any remaining ships randomly. If you generally prefer to have all of your ships placed randomly, you may want to set the placement option to random (see the OPTIONS button below). Once all of your ships have been placed, the game begins. Whether the player or the computer starts first is determined by the setting of the FIRST option (see the OPTIONS button below). When it is your turn, you indicate your shot by clicking on a square on your hit board (the right board). A red peg indicates a hit. A white peg indicates a miss. When you hit all of a ship it will appear. You can also keep track of your progress by regularly glancing at the status window. This window tracks which ships have been sunk by each player and the number of games won/lost in this session. The object of the game is to find and sink all of the computer's ships before it sinks yours. There are five types of ships -- each player starts with one of each. These ships include a Carrier (5 shots), a Battleship (4 shots), a Submarine (3 shots), a Destroyer (3 shots), and a PT Boat (2 shots). /---------\ | OPTIONS | \---------/ Clicking on the OPTIONS button will cause the options menu to be displayed. Clicking on an option will cause it to change. Keep clicking until you get the value you want. There are two buttons on this menu, OK and CANCEL. Clicking on the CANCEL button will cancel the options menu with no changes to your game options. Clicking on the OK button will cause the options currently displayed to be updated to disk and affect the operation of the game. These options will carry over from one invocation to another, until changed. There are currently five options. They are SOUND, LEVEL, FIRST, PLACE, and DEVICE. The SOUND option has two values, ON or OFF. When set to ON, there will be interesting sound effects and background music. When set to OFF the game will be silent. The LEVEL option has three values, NOVICE, ADVANCED, or EXPERT. A setting of NOVICE uses a very simple strategy to find ships. A setting of ADVANCED uses a modified version of the strategy used in WARSHIPS 1.0. And, a setting of EXPERT uses a new highly optimized strategy. The FIRST option has two values, COMPUTER or PLAYER. This option controls who goes first when a game is started. The option PLACE, has two values, MANUAL or RANDOM. A value of MANUAL allows the player to place his ships at the beginning of a game. A value of RANDOM causes the player's ships to be randomly placed at the beginning of a game. Finally, the DEVICE option allows the user to select the preferred input device. The settings are MOUSE, JOYSTICK, KEYBOARD, or SELECT. A setting of MOUSE, JOYSTICK, or KEYBOARD will cause that device to be used to play the game if one can be initialized. If the device cannot be initialized or if this option is set to SELECT, a menu of input devices will be presented on startup of the game. However, changes to this option will only take effect when the program is started again. /------\ | QUIT | \------/ Finally, clicking on the QUIT button allows you to exit the game. There are two buttons in this window. The CANCEL button allows you to resume the game. The OK button will exit the program and return you to DOS. DOCUMENTATION AND ACKNOWLEDGEMENTS If you have a printer, please print out and read the documentation file WARSHIPS.DOC. We would like to thank our friends for their suggestions and comments. In particular, we would like to thank Paul Barbieri and Ron Turner for their time and patience. FUTURE ENHANCEMENTS I would like to add a salvo option, but need a reference to it outside of Milton Bradley's Battleship(TM) board game. If some kind person can find this for me, I would really appreciate it. We have been working on Adlib/SoundBlaster support but it is not ready for this release. Expect it in future versions. In reality, we cannot continue to expend large amounts of time and effort on future versions on WARSHIPS unless more people register. REGISTRATION BENEFITS WARSHIPS 2.1 is distributed as Shareware: if you like the program, please become a registered user by sending $15 to TAG SOFTWARE. List or print the file REGISTER.DOC for more information. - You will receive the latest version of this program. - A printed manual and strategy guide. - Technical Support. Please write TAG SOFTWARE. - Registered users receive more free shareware from TAG SOFTWARE.
Volume in drive A has no label Directory of A:\ WARSHIPS EXE 138970 9-27-92 1:21p WARSHIPS OPT 12 10-20-92 12:24p WARSHIPS IDB 31412 5-27-92 10:33p WARSHIPS DOC 15121 9-24-92 7:57p README DOC 4905 9-24-92 10:42p REGISTER DOC 2223 9-24-92 10:26p INSTALL COM 20314 9-27-92 1:42p GO BAT 7 10-20-92 12:50p 8 file(s) 212964 bytes 105472 bytes free